To use the DotNet 3DS Toolkit, you need to install the NuGet package:

The most promising approach seen in the wild is using compiled for ARM11 with a custom trampoline loader. A developer would:

_icon = Texture.FromFile("romfs:/gfx/icon.ctpk"); _circlePad = new CirclePad(PadUnit.LEFT);

Dotnet 3ds Toolkit -

To use the DotNet 3DS Toolkit, you need to install the NuGet package:

The most promising approach seen in the wild is using compiled for ARM11 with a custom trampoline loader. A developer would: dotnet 3ds toolkit

_icon = Texture.FromFile("romfs:/gfx/icon.ctpk"); _circlePad = new CirclePad(PadUnit.LEFT); To use the DotNet 3DS Toolkit, you need