The transitions between these routes are governed by a "friction" between your performance and your character's stats. Goal Route Primary Trigger Additional Requirements Fail 3 missions in Chapter 1.
The final fate of characters like Annette is often determined by a single "Kill or Don't Kill" choice at the very end of a route. Where to Find the Official Flowchart
This is the darkest path, accessible through specific actions within the Resistance Route. It often involves high "Corruption" and "Lewdness" stats. Route Branching and Requirements ideology in friction flowchart
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Have you used ideological mapping to solve a team conflict? Or do you have a friction archetype you’d add to the list? Let me know in the comments. The transitions between these routes are governed by
When two ideologies rub against each other, you get friction. And friction, left unmapped, burns everything down.
Requires level 3 Corruption (approx. 50 murders) and level A Lewdness. Guide :: Walkthrough «Ideology in Friction» (ver. Eng) Where to Find the Official Flowchart This is
This is the starting path where you play as the "Viktor Knights." It is the most "heroic" path, focusing on your duties to the kingdom.
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