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Homeworld Kellyville Map Official

These sections host specific builders like Allcastle Homes and Beechwood Homes .

The of all minerals, so controlling it early is usually decisive. homeworld kellyville map

Formerly home to several Mojo Homes displays. Key Builders on the Kellyville Map These sections host specific builders like Allcastle Homes

| Phase | Build Order | Reason | |-------|--------------|--------| | | 1 × Mothership → 1 × Scout → 1 × Construction Ship → 1 × Stalker | Aeon’s Stalkers are great early‑game anti‑fighter platforms; they also serve as “turrets”. | | Mineral Rush | CS → Scout → Stalker → Aeon‑Core | Secure the first central asteroid with a Stalker‑guarded CS ; the Stalker’s laser pierces multiple targets. | | Mid‑Game | Add Flak Ship → Scout ×2 → Stalker ×2 | Flak ships give area‑damage against swarms of enemy fighters that try to harass your miners. | | Key Positions | - Belt‑Gate : a Stalker + Flak Ship combo makes a strong choke defense. - Nebula‑Edge : a Scout with Cloaking Field (if you have the upgrade) can monitor the nebula without being seen. | Aeon’s long‑range lasers and area‑damage are perfect for defending the central belt and for punishing opponents that attempt to rush the nebula. | Key Builders on the Kellyville Map | Phase

Known as the heart of the "New HomeWorld" (HomeWorld IV), this area features a high density of modern designs.

| Region | # of Asteroids | Approx. M per Asteroid | Total M | |--------|----------------|------------------------|---------| | Central Belt | 7 | 300‑350 | | | N‑E Cluster | 3 | 250 | ≈ 750 M | | S‑E Cluster | 3 | 150‑250 | ≈ 600 M | | N‑W Cluster | 2 | 220 | ≈ 440 M | | S‑W Cluster (Nebula Edge) | 1 (large) | 400 | ≈ 400 M | | Grand Total | 16 | — | ≈ 4 440 M |

Because Kellyville has hosted multiple "HomeWorld" iterations (including HomeWorld V), the layout is often divided into specific street circuits.