We spend so much time trying to control the thread. We forget that the thread has its own will to ravel. My last works were a conversation about mortality. You can weave a perfect basket, but entropy always wins. I wanted to make entropy beautiful.
My father was an architect. I grew up looking at blueprints, not fashion magazines. To me, thread is just a line that forgot to be straight. When you weave enough of those lines, you get a plane. When you fold that plane, you get a room. Textiles are the softest form of architecture.
Also, natural fibers lie. They pretend to be warm and organic. But polyester? Polyester is honest. It says, "I am petroleum. I will last 500 years in a landfill. Deal with me." I want my work to make people uncomfortable about their environment, not comforted by it. rie tachikawa interview
Rie's professional career took off in the late 1990s, with her debut album receiving critical acclaim in Japan. Her big break came when she was approached to compose music for film and television. "I was thrilled to have the opportunity to create music for visual media," she shares. "It allowed me to experiment with new sounds and techniques, pushing the boundaries of my creativity." Since then, Tachikawa has composed scores for numerous films, anime series, and commercials, earning her a reputation as a talented and versatile composer.
Rie Tachikawa: Thank you for having me! I'm from Tokyo, Japan, and I've always been fascinated by animation and drawing since I was a child. I attended a vocational school for animation and illustration, where I honed my skills and learned from experienced professionals. After graduating, I started working as an animator and character designer for various studios, eventually landing my first major project as a character designer for K-On! in 2009. We spend so much time trying to control the thread
And remember: The most important part of a woven thing is the hole. The light that passes through. The gap. Don't fill every gap. Let the air in.
(Pauses) Yes. In "Unwoven," I stopped pulling the threads tight. I let them hang. I created pieces that were literally falling apart—edges fraying, wefts gaping. My students asked, "Isn't that just damage?" I said, "No. That is honesty." You can weave a perfect basket, but entropy always wins
Rie Tachikawa: Ah, Nichijou was a blast to work on! The creator, Yoshimoto Kohji, has a very unique sense of humor, and I loved the challenge of designing characters that fit into that world. For Nichijou , I focused on creating characters that were both absurd and lovable. I think the show's humor and charm come from its ability to find humor in everyday situations, and I tried to reflect that in my character designs.
The remains a sought-after topic for fans following her career as a prominent Japanese actress and adult media personality. Known for her distinctive screen presence and career longevity since her debut in 2013, Tachikawa’s interviews often delve into her transition from a "normal" university student to a major industry name. Career Beginnings and Breakthroughs