In modern distributed systems, two opposing forces are at play: the need to retain data for debugging, and the need to forget data for privacy/compliance. The pattern (Latin oblitum = “forgotten” + English interception ) provides a structured way to intercept sensitive data before it is stored, then deliberately erase or anonymize it after a defined purpose.
The pattern is not about stopping data collection – it’s about disciplined, ephemeral collection. By intercepting data at the boundary and enforcing automatic oblivion, you can build systems that are both debuggable and compliant. oblitum/interception
Processing inputs with minimal overhead, crucial for competitive gaming or real-time simulation. Key Features and Use Cases 1. Multi-Keyboard Setups In modern distributed systems, two opposing forces are