Statebags Fivem File
-- Setting data on a specific player source local playerSrc = source Player(playerSrc).state.set('job', 'police', true) -- The third argument (true) tells FiveM to replicate this to clients.
if playerId then print(("Player %s changed job to %s"):format(playerId, value)) end end) statebags fivem
You can set data on both the server and client sides. -- Setting data on a specific player source
State Bags, introduced in newer versions of FiveM, provide a robust, native, and highly efficient way to store and synchronize data attached to specific entities (players, vehicles, props) or the global game state. introduced in newer versions of FiveM
FiveM handles the networking automatically.
There are three main types of State Bags:
Retrieving data is instantaneous if it is already replicated locally.